![]() ![]() Sims who go to school, do their homework, and stick to their jobs (if they're Teenagers) will increase this value. Most household interactions are governed by manners the responsibility value governs their outside activities. ![]() Responsibility measures how well the Sim sticks to their obligations. Breaking things and indulging in their negative emotions will decrease the value. Kids now can go through mood swings which will force a negative emotion to apply, and using self-interactions to lower their emotions (such as jogging or talking the problems out) will increase this value. Emotional control dictate how well the Sim can suppress negative Emotions, especially anger and jealousy. ![]()
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